🗺️ Devlog Update – May 16, 2025


🗺️ Devlog Update – May 16, 2025
Hey everyone!
Today I’m excited to share a bit of the visual evolution of the game’s map!
Since the last update on April 22nd, there’s been a lot of progress — new areas have been added, and the overall structure is starting to better reflect the player’s journey through the stages and challenges.
This update is part of the ongoing work to connect and expand the sections that were unlocked in recent phases.
📌 Below you’ll find two images for comparison:
The map as it was on April 22nd
The current version of the map, now with all the new rooms and connections added so far
It’s always rewarding to see the world of the game slowly coming together, becoming more coherent and interesting to explore!
Let me know what you think in the comments!
And don’t forget — the demo is available here on Itch.io and on Steam! Be sure to check it out and add the game to your wishlist — it really helps the project reach more people! 💚
Citadel Knight [Demo]
Explore a dark realm, fight with strategy, and uncover secrets in the mysterious Citadel.
Status | In development |
Author | Ivan Fayvit |
Genre | Adventure |
Tags | 2D, blasphemous, hollow-knight, metroid, Metroidvania, Pixel Art, Singleplayer, super-mario |
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